Monday 19 September 2016

Unit 20: Computer Game Platforms and Technologies

Gaming Machines

Arcade:

 Arcade machines were the first gaming platform and were massively successful and it created hugely successful games like Pac Man and Space Invaders. The difference between arcade machines and consoles is that each machine is made for only one specific game.
 


Console:

Console is most likely the most popular choice of gaming as it can have great graphics and is easy to learn and play. Some of the most     popular games on console are Call Of Duty and Fifa. The difference between this and the Arcade machine is that it requires only one controller for multiple games. It also needs a TV where as Arcade comes with a screen.

Image result for PS4

PC:

PC is now becoming one of the most used way of gaming as it is very easy to buy and download games and the graphics can be incredible on certain games. PC's can also be portable for example laptops. PC is vastly becoming the main way of gaming, taking over the console, leaving many people to debate which one is better.  


Image result for PCYouTube at the bottom.


Mobile

Mobile games are not popular when it comes gaming compared to other gaming ways like console or Pc however it is very easily portable, has touchscreen and plays multiplayer games as well as being able to play a large variety of games. However they are low quality games.


Image result for iphone 7 screen




















































































































Unit 78 Digital Graphics
 


Concept Art:
Concept art is a type of brainstorm when it comes to drawing in games design. It is basically a drawing of something before it is finished. Concept art can be made by both computer and hand drawings.











Print Media:
Print media is art that is used for game packaging, game manuals, posters and box covers. It is used to promote the game.




Texture Art:
 



Little Big Planet

Texture art is used in games design to make the player believe that what there are seeing feels like the real thing for example if they are looking at a tree it has to have the same colours of a tree to make it believable.


 
Background Graphics:


Background graphics is anything that is in the background of a game for example clouds, mountains or a brick wall.






Mario

 
Pixel Art:


Pixel art are 2d sprites and 3d isometric sprites in games to make the object look 3d even though it is 2d.






 
In Game Interface:


An in game interface in a game is the HUD within the game. The HUD is used to show you your, health, stamina, lives, and head up display.





 
Types Of Digital Graphics

Raster Images:




Raster images are mostly computer made images that, when zoomed in on, become pixelated. The raster images have a more defined colour and size compared to a vector image which is why it is most commonly used.




Vector Images:


Vector images are more hand written so when zoomed in onto it is not pixelated.
The reason why some people might use vector images over raster images is because it is better when it comes to scalability.